Getaway: High Speed II Pinball Machine

Getaway High Speed 2 Pinball Machine

Getaway: High Speed II Pinball Machine

$4,999.99

Out of stock

$4,999.99

Professionally Restored – Includes 1-Year Warranty!

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Description

The Getaway: High Speed II Pinball Machine by Williams

The Getaway: High Speed II is an outlaw police chase themed pinball machine released in 1992, manufactured by Williams Electronic Games, Inc. and designed by the king of pinball, Steve Ritchie. It is the sequel to the highly acclaimed High Speed Pinball.

There are two main objectives in the game:

  • Run the Red Light — Lock the three balls by first hitting all three stoplight targets of the same colour (first green, then yellow and finally red) and then shooting the left loop or the small inner loop to lock the ball. After the final lock, Multiball will start. (Super) Jackpots can then be lit by shooting into the Supercharger and scored by shooting the left loop or the small inner loop.
  • Redline Mania — Repeated shots to the outer loops increase the RPM reading on the tachometer display in the center of the playfield. When the reading reaches an indicated threshold, the player can collect an award by using the gearshift lever. The sequence is as follows:
    • 1st Gear – 3 Million
    • 2nd Gear – Hold Bonus
    • 3rd Gear – Light Video Mode
    • 4th Gear – Supercharger Mode
    • 5th Gear – Light Redline Mania

The last of these must be collected by shooting the Supercharger.

Redline Mania is a normal Multiball, except that no loops are required to light the initial Jackpot, all targets are worth 500K, and the Super Jackpot begins at 100M (with no corresponding increase in the number of loops required to light it). It’s generally best to collect Redline Mania after lighting the Extra Ball on the Freeway, because you cannot light it after collecting Redline Mania. Because the Super Jackpot is so much more valuable in Redline Mania, it’s very important to get the regular Jackpot out of the way, preferably on one of the two free shots you’ll get (either from the Hideout or the auto-plunger, depending on whether or not any balls were actually locked), and then shoot for lighting and collecting the 100M Super Jackpot as if it were the regular Jackpot.

If you’ve previously collected a 100M Super Jackpot or higher, the starting value for the Super Jackpot in Redline Mania will be 25M more than the highest collected Super Jackpot value.

Secondary objectives:

  • Freeway — Either inlane will light the corresponding outer loop for a Freeway reward. The fifth Freeway will light Extra Ball in the Tunnel (if 5 extra balls have been earned during game, a score award is given thereafter).
  • Tunnel — The Tunnel is used for various purpose:
    • Collect “Burn Rubber” (lit by shifting into a higher gear)
    • Collect Extra Ball (score award is given if 5 extra balls are won during game)
    • Collect Video Mode (driving game)
    • Collect Helicopter Bonus (only after scoring a Jackpot during Multiball)
    • Increase Tunnel Shots (results in a special)
  • 1-2-3 targets — Relight Kickback and/or Supercharger Loop
  • Supercharger — Depending on the number of 1-2-3 targets scored, collect up to 10 million
  • Speed Millions — Continuous shots to the inner loop by the upper right flipper will score increasing (unlimited) Speed Millions

 

At Elite Home Gamerooms, we take pride in our pinball restoration process, which is why all our refurbished pinball machines come with the most competitive warranty in the business. This machine has been professionally refurbished in both playability and appearance. To learn more about our pinball restoration process click here

At Elite Home Gamerooms, we take pride in the quality of our products and our service, which is why all of our games come with our industry leading warranty. We offer incredible warranties on both new and restored games.

 

Warranty Inside Service Area (Florida Gulf Coast Area)

5-Year Warranty On All New Pinball Machines and New Arcade Games

First Year: Bumper to Bumper No Charge (Parts, Labor and Road Service Included)

2nd and 3rd Year: $100 Flat Rate Per Service Call (Parts, Labor and Road Service Included)

4th and 5th Year: $200 Flat Rate Per Service Call (Parts, Labor and Road Service Included)

 

1-Year Warranty On All Reconditioned/Restored Pinball Machines and Arcade Games

First 90 Days: Bumper to Bumper No Charge (Parts, Labor and Road Service Included)

Balance of First Year: $100 Flat Rate per Service Call (Parts, Labor and Road Service Included)

 

Warranty Outside Service Area

5-Year Limited Warranty On All New Pinball Machines and New Arcade Games

First year: Any replacement parts shipped at no charge.

2nd and 3rd Year: Replacement parts shipped at a maximum of $100 Flat Rate.

4th and 5th Year: Replacement parts shipped at a maximum of $200 Flat Rate.

*Purchaser is responsible for labor fees

 

1-Year Warranty On All Reconditioned/Restored Pinball Machines and Arcade Games

First 90 Days: Replacement parts shipped at no charge.

Balance of First Year: Replacement parts shipped at a maximum of $100 Flat Rate.

* Purchaser responsible for labor fees.

Local Curbside Delivery (Florida Gulf Coast Area) $99.99

Local Delivery and Installation (Florida Gulf Coast Area) $199.99

 

Curbside Delivery (Outside Service Area): $599.99

Delivery and Installation (Outside Service Area): $999.99

 

(Prices above are for shipping within the continental US only. For shipping anywhere else please call: (941) 281-2987)